Hello! My name is Amadeus Herrera, and I'm a versatile Video Game Music Composer with expertise in writing for orchestras and modern configurations. I have experience with middleware implementation in Wwise, Fmod, Unity and Unreal Engine. My passion for music started in metal, where I was a guitarist and songwriter. Over the years, I have expanded my repertoire to include orchestral, blues, jazz, and even synthwave, among other genres. I have experience in VR spatialization and procedurally generated music as well with Oculus and Max MSP.